Gnolls are one of the races of the Innworld. They are often found in the southern area of Issrysil.

Biology and Abilities Edit

Appearance Edit

The Gnolls is part of a humanoid race that strongly resembles a hyena. The color of their fur range from black, grey, reddish-orange,[1] and on special occasions white.

Physical Abilities Edit

Senses Edit

Smell Edit

Gnoll possess an exceptional nose, making it possible for them to know when someone was in a fight, even if the person had washed themselves afterwards.

Hearing Edit

Magical Abilities Edit

Reproduction Edit

Gnolls don't have a menstrual cycle, but an estrous cycle that happens only once or twice a year. When it is comes, all those who still are able to bear children, will go into a heat as it is a time when they mate. It is enjoyable for them and some even look forwards to it, as It is a time to have sex and to bear children and so they are happy when it comes.[2]

History Edit

Nearly twenty years ago, the Gnoll tribes gathered to talk and forge alliances and plans for the future, as it's being done every decade. At that time one of its topics was Wistram and their desire for Gnolls to learn magic. In the end, it was decided that the tribes send one of their most competent [Shamans] to Wistram in hope for the person to be taught there. A young Gnoll was chosen, "talented beyond his years", who was given magical artifacts from each tribe and enough coin to reach the academy. He was accompanied by their warriors up to a port city, ensuring his safety, where he took a ferry to the isle.

The mages at Wistram gave the Gnoll a test when he asked to be entered into the Academy. They did not believe him when he claimed to be a spellcaster as they were. They expected him to cast spells. However, he was alone, thus not capable of tapping into the mana supplies of his fellow tribe members. Being a [Shaman] it meant not being able to cast any spells. That is why he asked to be taught as a normal student. To his misfortune, the mages were not sympathetic to his plight. He was cast out and the mages declared all Gnolls to be magic-deficient. Talentless.

That is why to this day [Mages] from Wistram are not welcome among the tribes and why any Gnoll refuses to trade with them. [3]

Culture Edit

In a Gnoll Tribe, Gnolls are raised with the duties of the members often alternating, meaning that at on one day someone might be a hunter, on another perhaps a cook,[4] so they earned many different classes. On one hand, having many classes and by extension many skills in complete different areas make them very flexible, on the other hand, it means that they don't excel in any of them, but make's them likely mediocre at best.

Traditions Edit

For many years the Golls have started to gather all Gnoll tribes together, each one contributing something, be it an object or knowledge, with the intention of making the whole Gnoll race stronger. The intervals between the gatherings greatly reduced over the years. First, the gathering only occurred every 100 years, then it decreased to 50 years, at some point they started meeting every 20 years, until they finally decided to reduce it to 10 years.[5]

Known Gnoll Tribes Edit

Relations Edit

Drakes Edit

Humans Edit

Antinium Edit

Goblins Edit

Raskghar Edit

Relations with other races Edit

Subrace Edit

Raskghar Edit

Half-Gnoll Edit

Trivia Edit

  • Currently the only city known which is inhabited by them is Liscor.
  • The Gnolls make out the third of the population of the southern half of Izril.[8]
  • There's a false rumor stating that Gnolls will bite someone's face off if they offend them.[9]
  • They seldom venture as far as Terandria.[10]

References Edit

  1. Chapter 4.07
  2. Chapter 1.21
  3. Chapter 1.35
  4. Chapter 2.36
  5. Chapter 2.39
  6. Chapter 5.27
  7. Chapter 5.18 S
  8. Chapter 1.28
  9. S03 – Wistram Days (Pt. 2)
  10. Wistram Days (Pt. 3)